Why Online Gamers Are So Excited About The New Rippling App
Let me explain:
Letâs say you have an iPhone and download a free of charge app game like âClash of Clans.â The purpose of the overall game is to develop a clan, develop a village to the clan, and train your warriors to shield your village from invaders.
But hereâs where it gets interesting: even though you can play free of charge and slowly earn virtual âgemsâ to help you fund clans projects. You can also make an âIN APPâ purchase to speed the pace of gem-getting.
For instance, using the touch of your finger, you can purchase a âpile of Gemsâ ($4.99), a âbag of Gemsâ ($9.99), a âsack of Gemsâ ($19.99), a âbox of Gemsâ ($49.99), orâ¦if you are feeling really ambitious to acquire some extra swords and sling-shots to fight off the barbarian invaders, it is possible to touch your iphone screen and buy a âchest of Gemsâ only for $99.99.
The company âSupercellâ (located in Finland), who makes âClash of Clansâ earns only a tad over $1,000,000 daily through these âIn-APPâ purchases worldwide. Yes, thatâs one million each day from people nonchalantly tapping their phone.
Apple gets a 30% in the cut (or about $300,000) daily just from Supercell. And Supercell brings home around $700,000 every day. Not too shabby.
Remember this: when the ability to purchase is done easier through technology, more wealth is made FASTER than previously.
Remember this too: when individuals play âClash of Clansâ, theyâre encouraged to just press control button and invite all of their Facebook friends to play with them. (BTW- if I get another Farmville invite Iâm going to anxiety!)
Anyway, some from the invited friends actually begin to try out. And contrary to popular belief, LOTS of people end up purchasing LOTS of gemsâ¦.which brings Supercell a normal $1,000,000 a day.
Nowâ¦again we have a curious scenario:
The users, the fans, and also the players of âClash of Clansâ will be the real evangelists and unsuspecting advertisers for Supercell. They invite their friends in droves. Their friends buy virtual âsacks of gemsâ like they are going out of style.
The math stops working to something similar to this: âClash of Clansâ Company = $1,000,000 per day âAppleâ = $300,000 daily (at 30%) âPlayers who SHARE the sportâ = $0
Did you already know the most bankable commodity on earth is not diamonds or oil; itâs your friends inside your phone and within your social graph. Tech companies are presently harvesting that wealth in drovesâ¦and also the people like you and I are ignore.
Does someone else see a strange relationship with the way things currently are?
Imagine when the Ripple introduces a sport like âClash of Clans cheat [1] of Clansâ (which could bring the ripple about $1,000,000 per day, or 365 Million in a yearâ¦fromâ¦aâ¦game).
This doesnât even hint in the possibilities our platform provides.
We think that just like Andrew Carnegieâs new technology created over 1000 millionairesâ¦we presume the ripple-tracking technology that RECOGNIZES and rewards you on your social graphâ¦may go down ever as one from the mostinnovative ideas from the century.
Let me be very clear: building your rippleâs right this moment may be one with the most important things you can possibly do within your entire life.
Copyright (c) 2013 Bill BarronArticle Source: a quick comprehensive (and free) 2.24 minute video showing you the way you too can benefit from starting your ripples and request your free entry code, check out socialmediabar.com/startripplnwithbill
This entry was posted on Monday, March 23rd, 2015 at 4:58 pm and is filed under Uncategorized . You can follow any responses to this entry through the RSS 2.0 [2] feed or trackback from your own site. Both comments and pings are currently closed.
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