Why Online Gamers Are So Excited About The New Rippling App
Let me explain:
Letâs say you have an iPhone and download a totally free app game like âClash of Clans.â The purpose of the sport is to build a clan, develop a village for that clan, and train your warriors to protect your village from invaders.
But hereâs where it gets interesting: while you can play free of charge and slowly earn virtual âgemsâ to assist you fund clans projects. You can also make an âIN APPâ purchase to speed in the pace of gem-getting.
For instance, while using touch of your finger, you can aquire a âpile of Gemsâ ($4.99), a âbag of Gemsâ ($9.99), a âsack of Gemsâ ($19.99), a âbox of Gemsâ ($49.99), orâ¦should you be feeling really ambitious to acquire some extra swords and sling-shots to battle off the barbarian invaders, you are able to touch your iphone screen and get a âchest of Gemsâ for less than $99.99.
The company âSupercellâ (based in Finland), who makes âClash of Clansâ earns merely a tad over $1,000,000 each day through these âIn-APPâ purchases worldwide. Yes, thatâs one million daily from people nonchalantly tapping their phone.
Apple gets a 30% of the cut (or about $300,000) daily just from Supercell. And Supercell brings home around $700,000 per day. Not too shabby.
Remember this: once the ability to purchase is manufactured easier through technology, more wealth is produced FASTER than previously.
Remember this too: when we play âClash of Clans gem hack [1] of Clansâ, they may be encouraged to just press a control button and invite all their Facebook friends to play with them. (BTW- if I get another Farmville invite Iâm going to panic!)
Anyway, some in the invited friends actually begin to experience. And contrary to popular belief, LOTS of the individuals end up purchasing LOTS of gemsâ¦.that literally brings Supercell a healthy $1,000,000 every day.
Nowâ¦once more we have a curious scenario:
The users, the fans, along with the players of âClash of Clansâ are the real evangelists and unsuspecting advertisers for Supercell. They invite their friends in droves. Their friends buy virtual âsacks of gemsâ like they are going out of style.
The math stops working to something similar to this: âClash of Clansâ Company = $1,000,000 daily âAppleâ = $300,000 daily (at 30%) âPlayers who SHARE the sportâ = $0
Did you understand the most bankable commodity on the globe is not diamonds or oil; itâs your friends with your phone and inside your social graph. Tech companies are harvesting that wealth in drovesâ¦along with the people like you and I are shut out.
Does someone else see an odd relationship using the way things currently are?
Imagine if your Ripple introduces a casino game like âClash of Clansâ (which may bring the ripple about $1,000,000 each day, or 365 Million each yearâ¦fromâ¦aâ¦game).
This doesnât even hint in the possibilities our platform provides.
We think that just like Andrew Carnegieâs new technology created over 1000 millionairesâ¦the world thinks the ripple-tracking technology that RECOGNIZES and rewards you on your social graphâ¦might go down in history as one with the mostinnovative ideas from the century.
Let me be precise: building your rippleâs right now may be one from the most important things you are able to possibly do within your entire life.
Copyright (c) 2013 Bill BarronArticle Source: a quick comprehensive (and free) 2.24 minute video showing you ways you too can usually benefit from starting your ripples and to request your free entry code, go to socialmediabar.com/startripplnwithbill
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